• BossModReborn-v7.5.6.35.21 906675b1df

    Xel's Boss Mods Reborn (xBMR) v7.5.6.35.21
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    xeltor released this 2026-10-25 12:31:42 +00:00 | 4 commits to main since this release

    Xel's Boss Mods Reborn (xBMR) v7.5.6.35.21

    Source: Xeltor/xBMR v7.5.6.35.21 at 8bce3a22fe12f34897ea9880115b6c40df3f5918.

    Upstream: 7.5.6.35 at be8ff771cc545f8f8b5b548b5dd7271d80460f89; local revision 21. Dalamud install version: 7.5.6.3521.

    Xel's independently maintained BossMod Reborn fork. Retains the BossModReborn assembly, native settings, commands and upstream public IPC. Install only one BossMod variant at a time.

    Release labels follow upstream plus a local suffix, which resets to zero when the upstream base changes. The fourth install-version component is upstream revision * 100 + local revision (0-99).

    XCAI is now part of xBMR's native combat assistance. Standalone XCAI is removed from the plugin feed. xBMR automatically removes existing XCAI installations when out of combat, then shows a persistent, one-time popup confirming the completed migration. Saved settings and recordings are preserved. Use /bmrai for settings; legacy /xcai commands remain available. Installing does not activate AI.

    See the source history for changes. Build and package validation do not establish live encounter or client performance acceptance. Original licence and third-party notices are included in the ZIP.

    Changes

    • Faster swept-cell traversal and partitioned movement search frontiers, preserving existing hazard deadlines, recipients, resources and route decisions.
    • Physical collision avoidance uses the observed game walking policy and swept-body checks, with observed surfaces shared by native recovery and movement planning.
    • More direct useful arrivals around bosses, improved continuity of equivalent committed walks, and clearer gathering preferences for eligible stack participants.
    • Less repeated camera projection and collision work while retaining collision checks and manual control.

    Validation

    Release build and all 20 offline regression suites passed, including 142,241 native movement assertions. Nine Python tests and installed RotationSolver compatibility checks passed. The stable publishing workflow verified source/version metadata and package contents.

    These checks do not establish full-world collision coverage, dungeon gameplay acceptance, or resolution of the remaining overall FPS issue.

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