• XelsCombatAI-v2.52.0-testing.245 30c5822e71

    XelsCombatAI v2.52.0-testing.245
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    Pre-release

    xeltor released this 2026-10-12 06:51:52 +00:00 | 65 commits to main since this release

    Added

    • Share opt-in anonymized fight evidence while idle
    • Add learned knockback planning and refine combat movement
    • Publish combat refinements and patch note history
    • Improve mechanic movement and enable rescue defaults
    • Refine safe combat positioning
    • Improve safe combat positioning and compatibility
    • Improve Black Mage casting uptime and Ley Lines planning
    • Use productive attacks and setup for safe gap closing
    • Coordinate nearby players outside parties
    • Coordinate targeting cast control and stable combat movement
    • Coordinate role-aware space and mechanic exits
    • Coordinate party movement and combat responsibilities
    • Coordinate last-chance Rescue requests
    • Expand party teamwork and preserve melee execution
    • Coordinate party arrivals support and tank recovery
    • Protect idle bosses and improve combat movement handoff
    • Add cooperative FATE intent and shared movement planning
    • Refresh settings with native FFXIV controls
    • Add support recipient management and encounter corrections
    • Improve combat movement and social positioning
    • Improve party tracking and safe combat movement
    • Simplify settings and refresh the plugin identity
    • Improve safe positioning and tank coordination policies
    • Improve combat mobility and prevent stance cycling
    • Improve tank coordination and combat camera framing
    • Add automatic combat camera and improve safe range recovery
    • Improve safe combat movement decisions
    • Expose combat lifecycle to DevBridge
    • Add optional automatic raise acceptance
    • Improve safe combat mobility decisions
    • Upgrade integrations and melee engagement
    • Upgrade movement dependency compatibility

    Changed

    • Keep idle Rescue participants on normal coordination cadence
    • Complete combat policy boundaries
    • Enforce safety-first dash selection
    • Centralize candidate arbitration
    • Extract AoE pack controller policies
    • Prefer stable arena bounds IPC
    • Remove legacy FightReview tooling

    Fixed

    • Start rotations for permitted FATE openers
    • Expand raised player healing follow-up
    • Prepare ogre movement and retain explosion clearance
    • Enforce engaged targets for combat mobility
    • Clear ogre wisps by arrival order and travel
    • Plan ogre wisp kills from wave spawn
    • Prioritize reachable ogre wisps before eruption
    • Route combat goals around hazards and sustain safe chases
    • Finish mechanic exits at comfortable boss distance
    • Scope cooperative FATE control and collection delivery
    • Improve mobility handback and mechanic clearance
    • Bound stalled dash turns and prioritize useful attacks
    • Recover stable targets without pulling idle enemies
    • Settle equivalent AI navigation corrections
    • Recover stun learning and preserve support coordination
    • Suspend all combat assistance while mounted
    • Delay premature Barreltender cactus departures
    • Bound melee courtesy before party separation
    • Share submitted party movement and retain safe separation
    • Restore stable center clearance for ordinary enemies
    • Wait for sustained combat movement before cancelling auto-run
    • Preserve local destacking during party coordination
    • Keep party coordination presence visible while idle
    • Improve safe melee uptime and recovery
    • Bound AoE replanning and verify casting routes
    • Preserve melee uptime and weave mobility safely
    • Prevent blocking plugin discovery and report connection health
    • Refresh the settings logo after plugin updates
    • Preserve aggro facing guard through pack and preset changes
    • Prevent front-chasing while holding aggro
    • Frame combat camera around the party and fight
    • Preserve safe healer positioning and dependency compatibility
    • Improve safe combat targeting and movement
    • Trust BossMod safety for Red Mage gap closers
    • Remove automatic raise acceptance
    • Coordinate safe directional reengagement
    • Retry raise acceptance while prompt loads
    • Conserve low-value uptime dashes
    • Use Corps for Red Mage safety escapes
    • Bind backsteps to validated facing
    • Restore DevBridge safety raster capture
    • Gate unsupported encounter movement evidence

    Technical/Internal

    • Prepare fight sharing testing notes
    • Cover recorded chasing aoe arena geometry
    • Checkpoint combat improvements before settings UX changes
    • Withdraw unconfirmed trash-pack corrections
    • Close reflection contract audit
    • Define destination-first mobility policy
    • Merge FightReview cleanup
    • Use public organization feed
    • Use OIDC for feed publishing
    • Use autoscaled Forgejo runner label

    Source: xeltor/XelsCombatAI at a43ac6c29e55b37a6ad16187730ded2941811c25 (v2.52.0-testing.245)

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