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Xel's Boss Mods Reborn (xBMR) v7.5.6.35.8
StableAll checks were successfulValidate Public Feed / validate (push) Successful in 23sreleased this
2026-10-16 05:27:09 +00:00 | 43 commits to main since this releaseXel's Boss Mods Reborn (xBMR) v7.5.6.35.8
Source: Xeltor/xBMR v7.5.6.35.8 at
244e0d8b24c7a25b510ae5da0b1f28ff8079ba35.Upstream:
7.5.6.35atbe8ff771cc545f8f8b5b548b5dd7271d80460f89; local revision8. Dalamud install version:7.5.6.3508.Xel's independently maintained BossMod Reborn fork. Retains the BossModReborn assembly, settings, commands and IPC for compatibility with XCAI. Install only one BossMod variant at a time.
Release labels follow upstream plus a local suffix, which resets to zero when the upstream base changes. The fourth install-version component is upstream revision * 100 + local revision (0-99).
See the source history for changes. Build and package validation do not establish live encounter or client performance acceptance. Original licence and third-party notices are included in the ZIP.
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XelsTweaks v0.12.0
StableAll checks were successfulValidate Public Feed / validate (push) Successful in 20sreleased this
2026-10-15 21:54:39 +00:00 | 44 commits to main since this releaseAdded
- Add floating Aethernet travel and city services
Source:
xeltor/XelsTweaksatda9342653c6f77e91ae0d7e73d9ca292373dc628(v0.12.0)Downloads
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TwistOfFayte v3.7.1
StableAll checks were successfulValidate Public Feed / validate (push) Successful in 22sreleased this
2026-10-15 18:21:19 +00:00 | 45 commits to main since this releaseFixed
- Remove the always-on red debug circles around aetherytes.
Validation: Debug and Release builds, shared packaging, and all 483 policy tests passed. In-game appearance remains unverified.
Complete corresponding source, including pinned Ocelot, dependency source, build automation and notices.
Source:
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Xel's Boss Mods Reborn (xBMR) v7.5.6.35.7
StableAll checks were successfulValidate Public Feed / validate (push) Successful in 23sreleased this
2026-10-15 05:06:55 +00:00 | 46 commits to main since this releasexBMR 7.5.6.35.7
This release improves AAC Heavyweight M3 / The Tyrant (Normal), based on
upstream7.5.6.35. Dalamud's install version is 7.5.6.3507. The
BossModReborn assembly, settings, commands and IPC remain compatible.This release also includes the repository radar-authoring rules: readable current
and next steps, preserved AI predictions and explicit visual validation limits.
The earlier.6source tag is preserved;.7is the complete publication.Encounter changes
- Add or correct early weapon predictions, individual Stardust hits, Dance
pulses and explosion lines, shared tankbusters, tornadoes, meteor towers,
tank interception, two-rock shelter and repeated Heartbreak stacks. - Model the split arena as disconnected playable platforms and constrain
Flatliner and meteor launches to safe landing positions. During Avalanche,
require everyone on the doomed side to use a launch tower even when occupied. - Handle all four Avalanche visual/helper action pairs. A live failure recording
exposed a missing variant that prevented the AI from receiving the mandatory
evacuation instruction; that omission is repaired. - Make overlapping cone waves readable: highlight the current wave and show
the next wave translucently beneath it. Apply the same treatment to staggered
ground meteors, Dance lines, weapon forecasts and portal lanes. Draw only the
current and next waves while retaining further predictions internally. - Preserve original hazard dimensions, future activations, AI constraints and
manual-control authority. Simultaneous hazards such as Fire and Fury remain
simultaneous; radar preview limits do not remove future AI hazards.
The module is reopened from Contributed to WIP following material mechanic
omissions and remains WIP for the documented evidence gaps. See the
implementation and evidence notes and
validation identities.Validation and remaining limits
The current-tree Release build passed with SDK10.0.401 and Dalamud API15
development assemblies, zero errors and six existing obsolete-gauge warnings.
All five release-version ordering tests and all ten encounter suites passed:
3,275 assertions in total (3,268 synthetic assertions and seven checks over48
selected archived Gust callbacks). The Tyrant suite contributes178 assertions.
The recorded upstream tag resolves to the expected commit and is an ancestor
of this release.Build, native navigation and selected callback checks are separate from live
gameplay acceptance. Exact Normal floor edges, physical launch behavior and
server snapshot timing remain unverified. Great Wall of Fire and some Avalanche
branches lack recorded resolution coverage. The corrected Avalanche evacuation
and radar display have no successful live acceptance run or screenshot yet.
The optional earlier4,891-row private callback reconstruction was not rerun in
this release; the committed selected Gust fixture is not a full original replay.Encounter notes preserve their development DLL identities; those hashes are not
the versioned release DLL or the public package digest. Original licence and
third-party notices remain included in the distribution.Source: v7.5.6.35.7 at
bd76a4daa6a852045fc8fc604fad157f22e42916.Publication: successful release workflow. Public package and feed version:
7.5.6.3507.Downloads
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- Add or correct early weapon predictions, individual Stardust hits, Dance
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Xel's Boss Mods Reborn (xBMR) v7.5.6.35.5
StableAll checks were successfulValidate Public Feed / validate (push) Successful in 21sreleased this
2026-10-14 20:36:53 +00:00 | 47 commits to main since this releaseXel's Boss Mods Reborn (xBMR) v7.5.6.35.5
Source: Xeltor/xBMR v7.5.6.35.5 at
0eb881b79019ec4fb5a5cc8d36c1a664f3a9ccf4.Upstream:
7.5.6.35atbe8ff771cc545f8f8b5b548b5dd7271d80460f89; local revision5. Dalamud install version:7.5.6.3505.Xel's independently maintained BossMod Reborn fork. Retains the BossModReborn assembly, settings, commands and IPC for compatibility with XCAI. Install only one BossMod variant at a time.
Release labels follow upstream plus a local suffix, which resets to zero when the upstream base changes. The fourth install-version component is upstream revision * 100 + local revision (0-99).
See the source history for changes. Build and package validation do not establish live encounter or client performance acceptance. Original licence and third-party notices are included in the ZIP.
xBMR 7.5.6.35.5
This release includes the changes since
v7.5.6.35.4, based on upstream
7.5.6.35. Dalamud's install version is 7.5.6.3505. The BossModReborn
assembly, settings, commands and IPC remain compatible.Encounter changes
- Promathia: leave physical teleport pads during System Lock and after the
last Memory Receptacle dies; represent all six endpoints of the paired
post-island Heavy pools; forecast Deadly Rebirth's directional knockback from
the early visual and constrain unsafe landing positions. The material safety
report reopens the module as WIP; this repair does not establish complete
encounter acceptance. Evidence and limits. - Shinryu Paradox: ordinary movement on either Phase 1 floor avoids its
transition, including during Starflare. Required Breath, Tail and Twilight
floor changes remain available; arriving on the required floor immediately
prevents an unwanted return. Phase 2 has no transition restriction.
Evidence and limits. - Dun Scaith: preserve Deathgaze proximity warnings through impact, cover
Scathach's later Wings preparation and Hound variants, and repair tower
generation, expiry and bootstrap behavior. Available evidence and known
response review support Verified maturity for Deathgaze, Ferdiad, Scathach
and first-form Diabolos. Proto Ultima and Diabolos Hollow remain WIP. - Eden Prime, normal: bound cinematic prediction refinement and retire
landing hazards using actor generations and actual targetability. Known
normal responses meet the evidence-based Verified policy. - Aloalo, variant: independently corroborate Quaqua and Ketuduke arena
geometry; prevent mid-dash Quaqua bootstrap from moving the arena. Incomplete
route coverage keeps Quaqua WIP and returns Ketuduke to WIP.
The committed acceptance follow-up contains
the whole known-response reviews, detailed corrections and remaining limits.
Verified maturity is distinct from AISupport or live automatic execution proof.Validation and remaining limits
The full current-tree Release build passed with SDK 10.0.401 and Dalamud API 15,
zero errors and six existing obsolete-gauge warnings. All five release-version
ordering tests and all nine encounter regression suites passed, totaling
3,097 synthetic assertions against the fresh versioned DLL. The test executable
reports two existing nullable warnings. The upstream tag resolves to the recorded
commit and is an ancestor of this release.Encounter implementation notes retain their historical build and replay
identities; those development DLL hashes are not the versioned release DLL.
Recording/replay checks and synthetic navigation checks do not establish exact
server snapshots, last-safe departure times or live BMR/XCAI encounter success.
Promathia immunity behavior and exact Heavy thresholds, Shinryu physical
transition boundaries, and previously documented incomplete encounter coverage
remain explicit limits. Original licence and third-party notices remain included
in the distribution.Downloads
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- Promathia: leave physical teleport pads during System Lock and after the
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Xel's Boss Mods Reborn (xBMR) v7.5.6.35.4
StableAll checks were successfulValidate Public Feed / validate (push) Successful in 21sreleased this
2026-10-14 19:18:08 +00:00 | 48 commits to main since this releaseXel's Boss Mods Reborn (xBMR) v7.5.6.35.4
Source: Xeltor/xBMR v7.5.6.35.4 at
bd9bf9228e404bbbdf966d5b9bb28b04afc04a89.Upstream:
7.5.6.35atbe8ff771cc545f8f8b5b548b5dd7271d80460f89; local revision4. Dalamud install version:7.5.6.3504.Xel's independently maintained BossMod Reborn fork. Retains the BossModReborn assembly, settings, commands and IPC for compatibility with XCAI. Install only one BossMod variant at a time.
Release labels follow upstream plus a local suffix, which resets to zero when the upstream base changes. The fourth install-version component is upstream revision * 100 + local revision (0-99).
See the source history for changes. Build and package validation do not establish live encounter or client performance acceptance. Original licence and third-party notices are included in the ZIP.
xBMR 7.5.6.35.4
This release includes the complete pending xBMR source changes, based on upstream
7.5.6.35. Dalamud's install version is 7.5.6.3504. The BossModReborn assembly,
settings, commands and IPC remain compatible.Encounter changes
- Dun Scaith: substantial repairs across Deathgaze Hollow, Ferdiad Hollow,
Proto Ultima, Scathach, Diabolos and Diabolos Hollow. Deathgaze gains playable
deck boundaries, ice-block and seal handling, knockback landing checks and
missing floor/hazard forecasts. Other bosses gain earlier mechanic warnings,
independent helper/target retirement, corrected overlaps, add/gate priorities,
stacks, gaze, towers, multi-hit Nox and gate urgency. Portal participants receive
a conservative automatic-movement pause with manual movement available while
portal geometry remains unverified. Detailed coverage and limits. - Promathia: ring warnings follow the boss when he relocates, fixing the
contradictory ring/cleave overlap. After the local Memory Receptacle dies,
observed enabled pads provide optional routing to a surviving island; guidance
waits locally at the entrance and clears through System Lock and phase reset.
Ring correction, island support. - Doomtrain: event-driven encounter progression, floor-aware hazards and
corrected car bounds; Arcane Revelation forecasts final explosions rather than
treating the travelling indicator as continuous danger. Upper-deck movement
instructions describe observed routes and retain explicit physical limits.
Corrections and validation. - Quaqua, variant: add left-path hammer landings and Scalding Waves, including
repeat/hazard cleanup. Preserve early armament previews while limiting immediate
danger treatment to the final response window. Middle/right paths remain
unsupported. Coverage. - Eden's Gate: Resurrection, normal: new module with asset-supported square
arena bounds and handling for tank hits, spreads, tank lines, Delta Attack,
corner attacks, beam/ground-circle overlaps, add landing/rear positioning and
early cinematic raidwide warnings. It remains WIP
with specific missing mechanics. Evidence and omissions. - Include the current Al Zahbi validation notes, encounter regression projects,
written-guide instructions and module maturity policy.
Validation and remaining limits
The combined source tree passed a full Release build with SDK 10.0.401 and
Dalamud API 15: zero errors and six existing obsolete-gauge warnings. All five
release-version ordering tests and all nine encounter regression suites passed,
with 2,834 synthetic assertions. Encounter notes retain the original artifact identities and native replay
results from development; those historical DLL hashes are not the release DLL.Dun Scaith's final development checks passed 642 synthetic assertions and 730
native replay contract assertions across 269 checkpoints. A fresh replay run
against the isolated release build passed 729 contract assertions across those
269 checkpoints; its checks omit the historical development PDB/runtime assertion.
All 49 Dun Scaith/core source documents match the final development snapshot,
and the release replay reports contain no missing samples or module errors.
These verify the
modeled behavior in available evidence, not every physical boundary or live
BMR/XCAI outcome. Known gaps include several Ferdiad/Proto hazard boundaries,
later Scathach knockback patterns and Diabolos portal geometry. Critical Gravity
keeps conditional manual interception guidance rather than inventing a safe
automatic assignment. Eden Prime and Quaqua likewise retain documented omissions.These incomplete modules remain WIP. Build, replay and publication success are
reported separately from live gameplay acceptance; personal live testing is
optional under the maturity policy. Original licence and third-party notices
remain included in the distribution.Downloads
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- Dun Scaith: substantial repairs across Deathgaze Hollow, Ferdiad Hollow,
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XelsCombatAI v3.0.2
StableAll checks were successfulValidate Public Feed / validate (push) Successful in 17sreleased this
2026-10-14 18:03:09 +00:00 | 49 commits to main since this releaseFixed
- Improve healing recovery, knockback safety and fight sharing
Source:
xeltor/XelsCombatAIat092a5572b1e68b728fd83df9288cd8a25b4beaef(v3.0.2)Downloads
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XelsCombatAI v3.0.1
StableAll checks were successfulValidate Public Feed / validate (push) Successful in 26sreleased this
2026-10-14 15:06:51 +00:00 | 50 commits to main since this releaseFixed
- Skip unsynced recordings before fight uploads
Source:
xeltor/XelsCombatAIat816fe866dc38593553552414d04a3e0f4fe2b708(v3.0.1)Downloads
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XelsCombatAI v3.0.0
StableAll checks were successfulValidate Public Feed / validate (push) Successful in 33sreleased this
2026-10-14 14:30:45 +00:00 | 52 commits to main since this releaseChanged
- Add complete combat planning, Material settings and reliable fight sharing
Player notes
- Combat planning has passed offline policy and installed-plugin contract checks. Representative live combat acceptance remains pending; actual uptime gains and movement quality are not yet measured.
- Stun learning and its enemy list have been removed. Current-fight immunity checks remain; old local data is left on disk but no longer used.
- Settings have clearer navigation and shorter info hovers. Combat assistance is in General; the header and footer take less space. Movement is grouped into Control, Knockbacks and Positioning.
- Settings now use teal Material cards, clearer grouping, readable navigation and aligned switches. Patch notes have a redesigned release history. Native game windows are removed; saved settings and resets are preserved.
- Walking and mobility compare complete execution timing, including supported mechanic waits and cast locks. Current attacks and heals take priority over later recovery; predictions still require fresh safety checks.
- Useful walking destinations can remain stable for supported healing actions while preserving each covered recipient and cast timing. Changed recipients, missing geometry, active casts and manual input release the plan.
- Recovery markers now distinguish walking and dash alternatives. Rejected dashes show the walking return point; unavailable or stale returns have no marker. Setup turns discard earlier prediction credit.
- Equivalent recovery choices use consistent landing order and preserve movement charges. An earlier arrival within the same attack window does not count as an extra attack.
- Required escapes can compare useful safe arrivals for attacks, positionals, AoE coverage, heals and the next cast. BossMod retains routes, deadlines and assignments; accepted steps keep their original action window.
- With Natural party spacing, equivalent required moves can match coherent party movement or observed safe settled positions while keeping your lane and personal space. Split or stale groups earn no preference; stronger execution still wins.
- Corrected a score limit that could hide useful combat and landing differences when several preferences were active. Validated arrivals now retain a small distinction inside the existing advisory budget.
- Fight sharing now sends each recording in one compressed stream. The server stores it promptly and validates and imports it afterward. Status stays at two short lines; completed receipts are kept, and combat and loading still pause sharing.
- Fight sharing follows xBMR’s Anonymize replays setting, allowing recorded names and content IDs when it is off. Uploads hand off to a durable server queue so database importing can continue in the background.
- Fixed sharing stalls caused by dense party updates and older recording layouts. Valid recordings retry after the reader update; damaged originals are reported as unreadable instead of repeatedly retried.
Validation
Debug and Release builds, 369 deterministic policy checks, formatting, packaging and runtime dependency checks passed. Eleven paired navigation scenarios and mechanic-preparation contracts passed against installed BossMod 7.5.6.35; the healing contract passed against RotationSolver 7.5.7.2. Offline replay tests covered single-stream delivery, combat pause/retry, custody acknowledgement, anonymization and preservation of local recordings.
Representative live melee, caster, healer and tank acceptance remains pending. Offline checks do not establish actual action delivery, measured uptime, movement quality or whole-plugin frame cost.
Source:
xeltor/XelsCombatAIate3568a2f28dd6362d245ed6e752ef9918c7c70ba(v3.0.0)Downloads
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Xel's Boss Mods Reborn (xBMR) v7.5.6.35.3
StableAll checks were successfulValidate Public Feed / validate (push) Successful in 23sreleased this
2026-10-14 14:30:23 +00:00 | 54 commits to main since this releaseXel's Boss Mods Reborn (xBMR) v7.5.6.35.3
Source: Xeltor/xBMR v7.5.6.35.3 at
33d3892c9d56c3a6329b9ec0c6a62721def7824f.Upstream:
7.5.6.35atbe8ff771cc545f8f8b5b548b5dd7271d80460f89; local revision3. Dalamud install version:7.5.6.3503.Xel's independently maintained BossMod Reborn fork. Retains the BossModReborn assembly, settings, commands and IPC for compatibility with XCAI. Install only one BossMod variant at a time.
Release labels follow upstream plus a local suffix, which resets to zero when the upstream base changes. The fourth install-version component is upstream revision * 100 + local revision (0-99).
See the source history for changes. Build and package validation do not establish live encounter or client performance acceptance. Original licence and third-party notices are included in the ZIP.
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